The Things That Annoy You

  • Thread starter ScottPuss20
  • 2,230 comments
  • 169,141 views
After I got VR I've become irrationally angry at the lack of dashboard upgrades for the tachometer and speedometer for the cockpit view.

Why yes, I did just spend $400k on an insane full build, but clearly we do not have the capacity to install gauges that can display the redline or top speed.
 
Here's a niche one, when deleting times from your time trial ranking boards (I like to have only my fastest lap per car), sometimes it just refuses to delete them and you have to exit/re-enter the ranking board to try again.

I think this must be the single most annoying thing in the entire world amirite?
Annoying yes but if you start with the lowest ranked car (highest number/slower time) and move up it works.The game doesn't let you delete the same line number consecutively. As an example, you delete the 5th car in the ranking, now what was 6 moves to 5, you can't delete line 5 again without exiting and reentering. But if you delete 6 first you can hen go to 5 and delete it. Stupid yes but at least tknowing this saves time. As you do, I like to keep the ranking cleaned up.
 
I host weekly races and leagues and I would like the following.

  • Random grid starts
  • Reverse start grid based on previous results
  • Option to mix tire types between front and rear during pit stops
  • Recharge the battery during a pit stop for EV cars
  • Score keeping options such as setting points based on position finished, extra point for leading a lap, point for podium etc.
  • More than 5 setting for traction control. Maybe like 10
  • Adjustable boost like maybe a scale from 1 to 10
  • Test track options on the X track like what was available in GT5 or GT6. Can't remember which one had it.
  • Better damage model
  • Tires should blow out if they get worn enough
  • Cautions
Just to name a few
 
I host weekly races and leagues and I would like the following.

  • Random grid starts
  • Reverse start grid based on previous results
  • Option to mix tire types between front and rear during pit stops
  • Recharge the battery during a pit stop for EV cars
  • Score keeping options such as setting points based on position finished, extra point for leading a lap, point for podium etc.
  • More than 5 setting for traction control. Maybe like 10
  • Adjustable boost like maybe a scale from 1 to 10
  • Test track options on the X track like what was available in GT5 or GT6. Can't remember which one had it.
  • Better damage model
  • Tires should blow out if they get worn enough
  • Cautions
Just to name a few
When's your game due for release?
 
It annoys me that Traction Control is not linked the the specific car! I have many cars that drive differently and I will need to adjust TC accordingly to make it stable. I sorely wish I could set the TC individually for each car like it was in GT Sport....
 
AI driver's unnatural tail slide.
Yeah, this could be an feature that makes them more like human drivers, and also an opportunity given to players to overtake them.

However, depending on the race, their tailslide can lead to chaos involving other AIs, and this random chaos ends up being a terrifying threat if I'm trying to get a CRB.

In particular, the blue stupid Huracan from Le Mans' WTC700 and the white Evo from Watkins Glen's Clubman Cup+ are drivers I hate because they always cause this tailslide.
 
Weather on the menu item races. I ended up just putting intermediates on for every race where slicks are an option and hey presto it hasn't rained once since.

I can control the weather by making a tyre choice..

Also, no qualifying in the championships is going to annoy me at some point soon.
 
AI driver's unnatural tail slide.
In particular, the blue stupid Huracan from Le Mans' WTC700 and the white Evo from Watkins Glen's Clubman Cup+ are drivers I hate because they always cause this tailslide.
Giving the crown to every Audi AI, and particularly those called "Grady".
As far as digitial hate goes, I cant even comprehend how this is possible.
 
I may be in error in any of the following assessments and there may be workarounds, if so, I apologize and would like to be set straight.
-----------------------------
Regarding the Clean Race Bonus (CRB), there is no real time indication that disqualification has occurred. Nor is there evidence in the replay.

Inconsistencies in the UI.
Some modes have a guardrail against accidentally pressing “o” too many times, some don’t.
Camera positioning controls vary from mode to mode.

No ability to predict the combined PP impact of combos of upgrades, one has to buy the upgrade combo and hope.

Inability to change the final drive ratio of the transmission without replacing the gearbox itself with a more modern one, often with more speeds than the original.

Replays don’t show what car is used.

No race time delta between competing cars displayed in replays.

Replays have frame-by-frame repositioning forward (👍) but not backwards (👎).

Inability to edit game-provided liveries without losing their decals.

Camera forgets its shutter speed and f-stop settings between uses.

Names of cars on license plates. Ugly. First thing I do is overlay that with a simple decal (or imitation real world license plate if it’s a road car).
 
Back